I am a lifetime gamer, and have been DM'ing for over 20 years. This blog will focus on my present homebrew campaign. Dungeon Brawl!
On this world which I call Myrth it is widely believed amongst the scattered kingdoms that ancient civilizations, powerful races, various caves, and extra-dimensional spaces hold treasure troves rife with riches and loot waiting to be picked by brave adventurers. Kids dream of adventuring while learning to farm, peasants listen to news of adventurers the way our culture watches sports.
That being said. The world isn't that amazing. There are certainly treasures out there, and dangers, and huge wild beasts, and exotic creatures, and long hidden ancient civilizations, and magic, and scary races, and portals to other worlds. The average 'adventurer' is usually eaten by a bear/dragon/landshark or other regional threat within three days of departing for glory. If they don't get lost. However popular culture has given way to a brilliantly vibrant adventuring game...
Throughout the world, all the major cities have set up arenas...elaborate and amazing structures where magic, skilled builders, trapsmiths, and hunters have come together to maintain and modify dungeons. Within these dungeons, on fair days, or rest days brave adventurers square off against monsters and each-other. Clerics stand by, announcers give the play by play and color commentary to a crowd drunk with dreams of something better, and happy to watch the mishaps of adventures to feel better about the world. Scrying pools in taverns, often have magical connections to arenas where people can watch the action from afar. With the increased popularity of these games, other races have begun taking an interest. The dark elves living deep underground to the north, are rumored to have arenas and are planning to invite some of the stars to special games. The Island of Dym, long believed mostly myth by most people, is a land of magic and mages. It is said to be building the most spectacular arena ever! There is adventure out there, for the right team....with the right manager...and the right talent....
As players travel the world competing in different arenas, stories of real dungeons are heard, told and retold. Between games, some of the more skilled players, explore.
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